Showing posts with label Software Engineering. Show all posts
Showing posts with label Software Engineering. Show all posts

Saturday, September 12, 2009

Software Engineering by Sommerville - 8th Edition


These textbook presents the general overview of software engineering where I concentrate on practical approaches that are used for developing large and complex software systems. The first six parts of the book introduce software engineering and discuss software requirements, design, implementation, verification and validation and software management. These are unchanged versions of the corresponding parts of the 7th edition of the book so, for information on these.

Download Links: Software Engineering by Sommerville - 8th Edition or Mirror

Tuesday, September 8, 2009

Object-Oriented Software Engineering: Using UML, Patterns and Java, 2/E


For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or short, intensive management courses.

This textbook shows how to use both the principles of software engineering as well as the practices of various object-oriented tools, processes, and products. Using a step by step case study to illustrate the concepts and topics in each chapter, this book emphasizes practical experience: participants can apply the techniques learned in class by implementing a real-world software project.


Tuesday, September 1, 2009

Distributed Computing - Principles, Algorithms, and Systems


Designing distributed computing systems is a complex process requiring a solid understanding of the design problems and the theoretical and practical aspects of their solutions. This comprehensive textbook covers the fundamental principles and models underlying the theory, algorithms and systems aspects of distributed computing. Broad and detailed coverage of the theory is balanced with practical systems-related issues such as mutual exclusion, deadlock detection, authentication, and failure recovery. Algorithms are carefully selected, lucidly presented, and described without complex proofs. Simple explanations and illustrations are used to elucidate the algorithms. Important emerging topics such as peer-to-peer networks and network securitygraduate studentscomputer science. Practitioners in data networking and sensor networks will also find this a valuable resource. Additional resources are available online at www.cambridge.org/9780521876346. of electrical and computer engineering and are also considered. With state-of-the-art algorithms, numerous illustrations, examples and homework problems, this textbook is suitable for advanced undergraduate



Monday, August 31, 2009

Programming Erlang: Software for a Concurrent World


Erlang solves one of the most pressing problems facing developers today: how to write reliable, concurrent, high-performance systems. It's used worldwide by companies who need to produce reliable, efficient, and scalable applications. Invest in learning Erlang now. Moore's Law is the observation that the amount you can do on a single chip doubles every two years. But Moore's Law is taking a detour. Rather than producing faster and faster processors, companies such as Intel and AMD are producing multi-core devices: single chips containing two, four, or more processors. If your programs aren't concurrent, they'll only run on a single processor at a time. Your users will think that your code is slow. Erlang is a programming language designed for building highly parallel, distributed, fault-tolerant systems. It has been used commercially for many years to build massive fault-tolerated systems that run for years with minimal failures. Erlang programs run seamlessly on multi-core computers: this means your Erlang program should run a lot faster on a 4 core processor than on a single core processor, all without you having to change a line of code.



Distributed Systems: Concepts and Design


This new edition represents a significant update of the best-selling book, incorporating and anticipating the major developments in distributed systems technology. All chapters have been thoroughly revised and updated, including emphasis on the Internet, intranets, and middleware. New material includes coverage of large-scale applications, fault modeling and fault tolerance, models of system execution, object-orientation, and distributed multimedia systems. Discussion of security has also been brought forward in the book and integrated with other related technologies. The book includes a new chapter on distributed multimedia systems, and also provides new material on current network technologies such as IPv6, Mobile IP, and active and wireless networks. Throughout, Java and CORBA are used as the basis for most examples. This book is designed for programmers who need to learn the principles and practice of distributed system design. Readers should have an understanding of programming and elementary computer architecture, as well as a familiarity with basic operating system concepts, but the book does not require knowledge of networks.





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